Beholder Touched 1.0 Image

A beholder has imbued you with its wild magic to give you life once more. You gain the following benefits

  • You gain proficiency in Investigation and Perception
  • You may open one of your 4 new eyes at random for the following effects
  1. Dazing Ray: The targeted creature must succeed a Wisdom saving throw (Uses Spell DC) or be charmed till the end of your next turn. While the creature is charmed its speed is halved and it has disadvantage on attack rolls
  2. Ray of Frost: See cantrip spell, except the target must succeed a Dex saving throw
  3. Fire Bolt: Use the Cantrip, except the target must succeed a Dex saving throw
  4. Lightning Ray: Dex saving throw. A creature takes 3d8 lightning damage on a failed save. Two other creatures within 30 feet of the target must also make the save, or take 1d8 Lightning damage
Beholder Touched 1.0 Image

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