Crimson Binding Image
Prerequisite: Requires 1 level in the Blood Hunter class
 

You have learnt to use your Hemocraft to bind enemies to the ground, ready to be dispatched by your swift weaponry and use of arcane magic. 

  • Increase your Intelligence, Wisdom or Dexterity scores by 1, to a maximum of 20. 
  • A number of times equal to your proficiency bonus per long rest, you can cause spectral chains of blood magic to spring around a creature you can see within 30 feet of you, as a bonus action on your turn. The creature must succeed on a Strength saving throw against your Hemocraft save DC or be binded. While bound this way, the creature has its speed halved and it can’t move or be moved more than 25 feet away from its current location, until the end of your next turn.
  • As a bonus action, you may expend a use of this feat to regain a single expended use of your Blood Maledict.
Crimson Binding Image

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