Prerequisite: Must be an Artificer Armorer
Granted to a Artificer by the Acolyte of Mask, they gain the tenacity and utility of steel, becoming a master over the very metal that is used to defend themselves and many others.
- +2 Bonus to current and maximum Strength and Constitution ability scores.
- You cannot be moved against your will, except by passing a contesting Strength check (13 + your STR modifier + your Proficiency bonus).
- Armor Up!. As a reaction during any player's turn, you can give a bonus to any allies' AC within 30 feet, equal to your Spellcasting modifier. This can be done once per combat, and the effects last up to 1 minute.
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