With the wind by your side and your training, you have become adept at the art of throwing weapons. When Throwing weapons you gain the following bonuses:
- Double Range (short & long)
- 1+ to hit and damage
- Counts as a magical weapon
- can cast warding wind, once per long rest, with the thrown weapon as the center for the spell
- you can return a weapon thrown by you to your hand as a free action
Additionally, you gain one of the following effects depending on the type of weapon you throw
- Pierces through enemies if the thrown weapon doesn't have the Heavy property and doesn't deal Blunt damage
- Knocks Enemies Prone if the thrown weapon has the Heavy property and/or deals Blunt damage
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