Throw Anything Image
Prerequisite: Requires a Dexterity score of 15 or higher
 

You may treat any weapon without the Heavy or Special property as though it had the Thrown (range 20/60) property.

Your normal and maximum range is doubled for thrown weapons that did not gain that property through this feat.

You have proficiency with Improvised Weapons and may use a d6 instead of a d4 for calculating damage when you throw them. When thrown, they gain the Finesse property for you.

You have advantage on Intelligence (Investigation) and Wisdom (Perception) checks made to locate missing weapons you have thrown.

Throw Anything Image

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