Requirements for any Disciple of Asmodeus:
- Lawful Evil or Neutral Evil alignment
- In possession of a fiendish item
- Leadership qualities
- Evil Brand or Mark on the physical body, non-deformed
- Disciple of Darkness (Feat 2E)
Feat: Disciple of Darkness
The character formally supplicates himself to an archdevil. In return for this obedience, he gains a small measure of power.
Benefit: Once per day, while performing an evil act, the PC may call upon his diabolic patron to add 1 luck point for any roll.
Special: Once a character takes this feat, he may not take it again; he may not be the disciple of more than one devil. Nor may he take the Thrall to Demon paths.
Disciple of Asmodeus Description
The disciple of Asmodeus is a lordly, domineering sort who craves unlimited power. He is ruthless in his pursuits and uncaring of any who might get in his way. He uses his power and influence to learn secrets, which in turn gain him more power, manipulate and command others, and enhance his own physical aspect.
Disciples of Asmodeus are a part of a large buy secretive organization that crisscrosses most of civilized society. Their hierarchy is rigid, with power-hungry members continually moving up and down the ranks. The disciples of Asmodeus seek nothing less than world domination. As such, their dread master often rewards them with the service of some minor devils or undead.
Features
- Charm (1/day)
- Command (1/day)
- Learn Secret (1/week)
Learn Secret: Through trickery, deception, or intimidation, a disciple of Asmodeus can learn secrets otherwise unattainable. You can use a Gather Information check once per week, granting +10 your next roll.
Sources:
Book of Vile Darkness pgs 49, 57
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