Prerequisite: Requires proficiency with shields Requires Strength score of 13 or higher
You have learned how to fight while wielding two shields, gaining the following benefits:
- You gain the ability to use a shield as a weapon. Certain types of shields, known as tactical shields, are specifically designed to perform as one-handed weapons.
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Tactical Shields |
|||||
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Name |
Armor Class |
Cost |
Damage |
Weight |
Properties |
|
Bladed Shield |
+1 |
25 gp |
1d6 slashing |
4 lb. |
— |
|
Spiked Shield |
+1 |
25 gp |
1d6 piercing |
3 lb. |
— |
|
Weighted Shield |
+1 |
25 gp |
1d6 bludgeoning |
6 lb. |
— |
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Shields |
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Name |
Armor Class |
Cost |
Damage |
Weight |
Properties |
|
Shield |
+2 |
10 gp |
1d4 bludgeoning |
6 lb. |
— |
- You can don or doff a shield as a free object interaction.
- If you are wielding a shield but did not make an attack on your turn, you gain a +1 bonus to AC until the start of your next turn.
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