Blood Stained Marks Image

With blood staining your body you're vigor recovers, and you can increase your constitution or strength by 1 up to a maximum of 20.

You gain the bonus action of seppuku where you damage yourself for the amount it costs to activate an ability.

When using 4 health you can gain a plus 10 to damage, which damage goes down by 2 each time this ability is used resulting in exhaustion each use.

When using 5 health you gain the ability of blood blade, where you cause bleeding to happen each time it comes around to the enemy's turn this abilities damage happens until the target is either healed or can't bleed, and the number of damage increases by 2 damage die every 3 levels for the bleed. If the target makes a dc 15 con saving throw this won't take effect.

When using 6 health you gain the ability to Compressed Blood Blade, You are able to make your melee attacks ranged 

When using 7 health you gain the ability of blood revelry, whenever a creature is under the effect of bleed you can take 6 damage to gain passive healing each time your turn comes around as the damage scales for a bleed on the blood blade. By 2 damage dice of healing per 3 levels. ( Ex. for 1d4 to 1d6) If the target makes a dc 15 con saving throw this won't take effect.

When using 10 health you gain the ability to blood rush, you gain the effects of haste.

When using 15 health you can use the ability to blood clot, which allows you to harden your blood increasing your ac by only 1d4 for the combat. 

 

 

Blood Stained Marks Image

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