As an action and 1 ki point, you can create up to five clones in an area within 10 feet of you, any more than half your maximum that are currently alive will give you a level of exhaustion. For every hour there are more than five clones you will gain another level. The clones have 5 hit points each. The clones can take actions as normal, however they only have one attack each. Until the effect ends, the shadow clones move independently on your initiative, it's impossible to track which image is real. You can use your action to dismiss the shadow clones. They last until they are reduced to 0 hit points or you dismiss them at will. While they are active the have the following features
- Shadow clones have a 155ft limit as to how far away they can be from you.
- A shadow clone has the same AC as you, however if the AC of the main body was affected by a spell to increase said AC, these effects do not carry over.
- A shadow clone carries a copy of all the main caster’s weapons(magic Items do not transfer) and cantrips that you know.
- When a shadow clone dissipates, the main body will receive any knowledge, experiences and memories it has acquired as if it experienced it itself.
- For each ki point expended (up to a maximum of 3) you can summon an additional clone. Alternatively give a single clone bonus temporary hit points equal to five times the amount of ki spent.
This is only Obtainable by a Scroll or If your Dm allows you to use it. You do not need any spell casting ability to use this spell. Every 4 levels after 5th you can make 1 more shadow clone this also increases the number of clones that can exist causing exhaustion.
Previous Versions
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1/15/2023 6:56:01 AM
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