You have achieved a mastery of all arms and as such gain the following benefits:
- Increase your Strength, Dexterity, Intelligence, Wisdom, Or Charisma by 1, to a maximum of 20.
- Once per turn, when you hit a creature with an attack that deals Pierceing, Slashing, Or Bludgeoning damage, you can reroll one of the attack’s damage dice, and you can use either of the rolls.
- Once per turn, when you hit a creature with an attack that deals Pierceing, Slashing, Or Bludgeoning damage, You can reduce its movement speed by 10 feet.
- Once per turn, when you hit a creature with an attack that deals Pierceing, Slashing, Or Bludgeoning damage, You can push it 5 feet into a unoccupied space.
- When you score a critical hit that deals Piercing, Slashing, or Bludgeoning damage to a creature, you can roll two additional damage die when determining the extra Piercing, Slashing, Or Bludgeoning damage the target takes.
- When you score a critical hit that deals Piercing, Slashing, or Bludgeoning damage to a creature, You can stun them for till the start of their next turn.
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