Prerequisite: Charisma 13 or higher.
If you are proficient with a musical instrument you may preform a song to attempt to captivate the attention of anyone within 30 feet of you. Each creature in the area who hears the song must make a Charisma saving throw. On a failed save, the creature becomes charmed for 1d4+1 rounds. While charmed by this effect, the creature is incapacitated and has a speed of 0. Any creature effected by this ability can attempt another saving throw at the end of each of it's turns.
The DC to resist this effect is 8 + your Performance modifier.
Comments