The player raises its AC by 3 against one melee attack that would hit it. To do so, the player must be able to see the attacker and must be wielding a melee weapon. This can be used as many times as your proficiency bonus until a long rest.
The player raises its AC by 3 against one melee attack that would hit it. To do so, the player must be able to see the attacker and must be wielding a melee weapon. This can be used as many times as your proficiency bonus until a long rest.