Whenever an enemy creature dies (except undead, zombie, and construct) that was dealt necrotic damage at one point by Nix, mushrooms grow from their body immediately upon death. These mushrooms can be picked and eaten as a bonus action if the character is within 5ft of the corpse. Each body sprouts 1 to 4 mushrooms. Roll a d4 and that is the number of mushrooms that grow on the corpse. Nix can use an action to tell what mushrooms are growing on the corpse and roll a d6 for each mushroom to determine its effect. The mushrooms only keep their magical qualities for one minute before becoming poisonous to consume. When a character eats one of these mushrooms, they roll a d6 (if the mushroom type is unknown) and the associated number is the effect:
1. Poison, deals necrotic damage once consumed equal to 2 times Nix's Spell Casting modifier.
2. Healing, grants health equal to Nix's Spell Casting modifier.
3. Quickness, increase walking speed by 5ft and add +1 to all DEX rolls and to all DEX-based weapon attacks for 1 minute.
4. Strength, add +1 to all STR rolls and to all STR-based weapon attacks for 1 minute.
5. Magic Star, grants advantage on all attack rolls for 3 rounds of combat ending at the end of your turn.
6. Greater Healing, grants health equal to 2 times Nix's Spell Casting modifier.
If an enemy eats one of the mushrooms, roll a d6 and the associated number is the effect unless Nix already identified their type:
1. Healing, the enemy gains health equal to Nix's Spell Casting modifier.
2. Nothing happens to the enemy.
3. Poison, the enemy now has the poisoned condition until the end of its next turn.
4. Paralyzed, the enemy is paralyzed until the start of its next turn.
5. Damage, the enemy takes necrotic damage equal to Nix's Spell Casting modifier.
6. Incapacitated, the enemy begins to shit and vomit uncontrollably. It is incapacitated.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/18/2023 5:19:17 PM
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3
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0
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Coming Soon
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