Werewolf. The character gains a Strength of 15 if his or her score isn’t already higher, and a +1 bonus to AC while in hybrid form (from natural armor). Attack and damage rolls for the natural weapons are based on Strength. The character is proficient with the lycanthrope’s natural attacks, such as its bite or claws, which deal damage as shown in the lycanthrope’s statistics. The character can’t speak while in animal form.
Multi-attack (Hybrid Form). The werewolf makes two attacks: One with its bite and one with its claws (hybrid form).
Hybrid Transformation Features
While you are transformed, you gain the following benefits and drawbacks:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Unstable / Control shape. At times you are triggered by extreme distress, you must make a DC 15 Wisdom saving throw or polymorph into Wolf-Humanoid hybrid. Inciting events include: being injured, extreme emotion, especially fear, anger, or hatred, or seeing a friend or loved one being injured.
Stubborn Beast: Changing back requires a DC 20 Wisdom saving throw at the end of each round or a DC 15 persuasion check by a trusted ally.
Bloodlust. If you start your turn with fewer hit points than half your hit point maximum, you must succeed on a DC 10 Wisdom saving throw or move directly toward the nearest creature and use the Attack action against that creature.
Werewolf control: As you become more accustomed to your curse, you will gain more control and gain lower DC's and eventually the ability to change at will.
Full Moon
The curse is at its strongest whenever there is a full moon in the sky. At that time, if the character has not mastered it’s Lycanthropy, the infected character must make a DC 20 Constitution saving throw at disadvantage to resist changing into the beast. If the afflicted character fails the saving throw, it suffers the curse effects for up to 24 hours.
Moon Cycles (Change each session)
🌑 New
🌒 Waxing Crescent
🌓 First Quarter
🌔 Waxing Gibbous
🌕 Full
🌖 Waning Gibbous
🌗 Third Quarter
🌘 Waning Crescent
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/20/2023 9:25:26 PM
|
9
|
0
|
--
|
Coming Soon
|
Comments