Favored Enemy: At 1st level, a ranger may select a type of creature from among those given on the ranger table of favored enemies. The ranger gains advantage on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type. Likewise, he gets advantage on attack rolls and a +2 bonus on weapon damage rolls against such creatures.
At 6th level and 14th the ranger may select an additional favored enemy from those given on the table. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by 2.
If the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table. If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.
At 10th level you may select to replace the favored enemy you selected at 1st level, though you do not gain a language for this shift.
As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures.
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