Prerequisite: Strength 12, Dexterity 12
You have advantage to grapple checks, and you may use your choice of Acrobatic or Athletics to grapple.
You gain 3 Fighting Style points (if you already have a pool of Fighting Style points you only gain 1). Spent points are regained after a long rest. You may only spend 1 point per round. You may spend 1 point to create one of the following effects:
- When you initiate or maintain a grapple, you may choose to make yourself and the target prone, you maintain the grapple while prone.
- While both your hands are empty and you are controlling a grapple, you may make an unarmed melee attack as a bonus action.
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