Fighting Style - Thrown Image
Prerequisite: Dexterity 10, Strength 10
 

You have advantage to throw any weapon that has the thrown property as default (this does not apply to any of the following weapons).

You may treat any club, mace, quarterstaff, sickle, longsword, morningstar, rapier, scimitar, shortsword or war pick as having the thrown property with a range of 10/30.

You gain 3 Fighting Style points (if you already have a pool of Fighting Style points you only gain 1). Spent points are regained after a long rest. You may only spend 1 point per round. You may spend 1 point to create one of the following effects:

  • When you score a critical hit with a dagger, dart, handaxe, javelin or spear you deal maximum damage.
  • You may make a ranged attack with a dagger, dart or handaxe as a bonus action.
Fighting Style - Thrown Image

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