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You specialize in abjuration and transmutation as if you were born for only that purpose. You can now learn every spell from those two schools of magic regardless of limitations but can no longer learn spells from any other school of magic.

When a spell effect grants you a bonus to your AC or a Saving Throw, you regain hit points equal to that bonus. Regaining hit points this way while at maximum will instead be gained as temporary hit points. Only a single bonus increase of your choice applies when multiple bonuses are gained in a single instance.

If the spell has a duration and triggers the previous requirements, you will regain hit points at the start of your turn equal to the bonus gained from that spell.

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