Prerequisite: Requires at least 12th level
You’ve manifested some of the power of a aboleth, granting you the following benefits:
- Increase Intelligence or Charisma by 1, to a maximum of 20.
- You can speak telepathically with any creature you can see within 60 feet of you.
- As an action, choose a creature that you can see within 60 feet of you. The creature must succeed on a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier), or be charmed by you, for 1 minute. The charmed creature can repeat the saving throw when it takes damage and at the end of each of its turns. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
- As an action, choose a creature within 120 feet of you that is charmed by you. That creature must make an Intelligence saving throw (DC 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier [your choice]). The creature takes 3d6 psychic damage on a failed save, or half as much on a successful one. You regain hit points equal to the damage the creature takes. Once you use this feature, you can't use it again until you finish a short or long rest.
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