Alignment Tendency (Good) Image

Your maximum amount of good alignment points for your alignment skill is doubled!

When you reach 35 points in good your alignment becomes: Holy and you gain several abilities.

  • You gain a action to conjure angelic wings that grant you a fly speed of 120 until you choose to dismiss them you can do so at will
  • You may attempt to summon a angel equal to or lower than your level in cr to help you in combat for 1 minute against a evil foe once per dawn
  • You can use a bonus action to conjure a halo of pure holy energy above your head that gives you advantage on all saving throws against all spells and spell like abilities used by a creature of a evil alignment you can dismiss this halo at will
  • You gain the ability to sacrifice 10 good alignment points to auto succeed on a ability check, attack roll to hit or any saving throw
  • You can sacrifice 5 good alignment points to make a attack become a critical hit on any evil creature
  • You can sacrifice 5 good alignment points as a reaction to reroll one dice on any roll after seeing the result but before knowing the results of a roll such as failing a save or hitting a creature
Alignment Tendency (Good) Image

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