When you cast a charm spell such as 'Charm Person', the creature no longer immediately knows you charmed them, but instead must make an insight check against a deception check.
In addition to this, you have learned to turn bad luck into a chance to be as charming as you always are. When you fail a persuasion or deception check you can reroll the check, potentially turning a failure into a success. You can do this once per long rest.
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