The union between your armor and you has forever changed your body in the following ways:
Armorbound. Your armor has permanently fused to your body and can no longer be removed either willingly or forcibly with only your head not merged with your armor yet it can still be covered by your retracted helmet. As long as your armor is fused to your body your appearance will never change again, examples being that your hair will no longer grow even on your head along with you no longer being able to grow in size or weight unless done so magically. A wish can forcibly remove your armor from your body after which the next suit of armor that you don will then instantly fuse to your body. However, this feat is only active while you are fused with your armor.
Ageless. You don’t age, and effects that would cause you to age don’t work on you. Additionally, you suffer no negative effects resulting from your current age.
Constructed Resilience. You have advantage on saving throws against being poisoned, and you have resistance to poison damage. You don’t need to eat, drink, or breathe. You are immune to disease. You don’t need to sleep, and magic can’t put you to sleep.
Sentry’s Rest. When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal. While resting in this way, you suffer no penalties by sleeping while wearing armor.
Previous Versions
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1/27/2023 5:50:32 AM
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1/27/2023 6:33:48 AM
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1/30/2023 5:40:51 PM
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1/30/2023 7:49:29 PM
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2/12/2023 6:06:46 PM
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