Prerequisite: Requires a dexterity score of 14 or higher.
You have a quick hand and keen eye when employing firearms, granting you the following benefits;
- You gain proficiency with firearms (see “Firearms” in the Dungeon Master's Guide).
- You ignore the loading property of firearms.
- Being within 5 feet of a hostile creature doesn’t impose disadvantage on your ranged attack rolls.
- Shooting from maximum range does not impose disadvantage on your ranged attack rolls.
- You gain proficiency in tinkers tools & alchemist supplies
- At 5th level you can begin to make specialized ammunition; i.e. (explosive, non-lethal, poison, etc.)
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