You’ve manifested some of the power of a Dragon, granting you the following benefits:
Ability Score Improvement. Increase your Strength, Constitution, or Charisma by 2, to a maximum 22.
Defense of the Dragon. You have a base armor class of 15 + your Dexterity modifier, while you aren't wearing armor.
Resistance of the Dragon. When you finish a long rest, choose one of the following damage types: acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder. You gain immunity to the chosen damage type until you finish your next long rest.
Wings of the Dragon. As a bonus action, you can manifest spectral wings of a dragon on your back. They last until you dismiss them as a bonus action. While you have these wings you have a flying speed equal to your walking speed.
Breath of the Dragon. As an action, you can exhale draconic energy in a 60-foot cone. Each creature in that area must succeed on a Dexterity saving throw (DC 8 + your proficiency bonus + your Constitution modifier). On a failed save, a creature takes 10d8 acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder damage (your choice), or half as much on a successful one. Once you use this feature, you can't use it again until you finish a long rest.
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