Strange Disease Image

You have contracted something bizarre and unknown. You have travelled far and wide, but nobody seems to know how to cure your condition. Some days are good and some days are bad, but overall it compells you to behave more animalistic in nature. Every Dawn you must roll a 1d4.

Stage 1-This is a good day the disease flares are controllable and have little impact to your day. You can even feel your senses clearer and honed. You gain Advantage on perception checks pertaining to sounds and smells.

Stage 2-Not the greatest day you have had as some things feel a bit off. You are distracted by loud noises and find it hard to focus. You are easy to anger and can be short tempered if pushed the wrong way. You have -1 to your Perception and Concentration DC drops to 8, but +1 in Intimidation and can toughen out minor aches and pains making you Resistant to Bludgeoning/Slashing damage.

Stage 3-The disease takes its hold on you. You feel the pull of something carnal within you and you seek a fresh kill. Your body can sense living things nearby especially those with a pulse. You have Advantage on Perception and Insight checks against things that are alive, but you must kill something and consume its ichor before you are driven mad by the disease entirely. (If nothing alive is consumed by nightfall, you progress to stage 4)

Stage 4-The worst of days. The urges are shouting in your mind. You can hear the surface thoughts of all around you, uncontrollable and loud. You have Disadvantage on WIS checks. The inner beast rears its head causing you unnatural strength giving you a +4 to attack and damage rolls. Once you kill and consume your enemy you revert back to stage 2.

Luckily, you have discovered a few potential treatments to this condition. By extracting and consuming living tissue/blood you are able to lessen the conditions bringing your disease stage down by 1, but this needs to be administered daily.

 

Strange Disease Image

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