Your spells have nearly unrivalled potency when you cast them. You gain the following benefits:
- When you cast a spell that requires an attack roll and deals damage, you can take a -5 penalty to the attack roll to gain a +10 bonus to the damage roll. if you cast a spell that deals damage and requires a saving throw, you can reduce the DC for that spell's saving throw by 5 to increase the damage it deals by 10.
- Whenever you reduce a creature to 0 hit points with a spell of 1st level or higher, you can cast a cantrip as a bonus action.
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