You’ve honed your ability to lob weaponry into the fray, including weapons not meant for ranged combat. You gain the following benefits:
- Before you make an attack with a thrown weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If that attack hits, you add +10 to the attack's damage. This ability does not work with the similar functions of the sharpshooter or great weapon master feat.
- Weapons that have the thrown property increase their short range by 20 feet and their long range by 40 feet for you.
- When you miss with a thrown weapon attack using a light weapon, the weapon returns to your grasp like a boomerang at the end of your turn, unless something prevents it from returning. You can catch and stow as many weapons as you threw in this way.
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