Planeswalker's Spark Image

All the planes are suspended together in a void called the Aether—or, more poetically, the Blind Eternities

Only one person in a million is born with the potential to travel from one plane to another, and only a fraction of those with the potential actually manage to ignite their sparks and become Planeswalkers. Often, this happens as a result of a great crisis or trauma. A near-death experience could ignite the spark, as could a life-changing epiphany or even a revelatory trance. But once their sparks are ignited, all Planeswalkers gain the rare ability to open a pathway through the Blind Eternities and pass from one plane to another.

When characters planeswalk, it usually takes prolonged focus to bring two worlds together and create the bridge to cross between them. This process requires knowing where the chosen plane is within the Blind Eternities or following someone who is planeswalking there. Without direction, you may become lost in the Blind Eternities. Planeswalking takes about a minute and is similar to casting a ritual, so it’s not generally something that Planeswalkers can do to escape combat. The location on a chosen plane where a Planeswalker arrives is random, and it’s the same location for each visit a character makes to a given plane.

Occasionally in Magic fiction, characters planeswalk in the middle of combat, usually when something dire is about to happen. A Planeswalker who is about to drop to 0 hit points or die instantly can make a Charisma saving throw with a DC equal to the damage taken. On a successful save, the character instead takes no damage, planeswalking away to a random plane. If the Planeswalker would not not take damage but would otherwise die, the DC is equal to 20.

Planeswalker's Spark Image

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