When you gain this feat, choose one of the following damage types: acid, cold, fire, lightning, necrotic, poison, psychic, radiant, or thunder.
When you deal at least 10 damage of the chosen damage type to a creature at once, that creature also comes under the relevant damage condition until the end of your next turn.
Additionally, whenever you deal extra damage by imposing the chosen damage condition, the extra damage increases to 2d6, instead of 1d6.
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