You've honed your ability to lob weaponry into the fray, including weapons not meant for ranged combat. You gain the following benefits:
- Increase your Strength or Dexterity score by 1, to a maximum of 20
- Simple and martial weapons without the thrown property gain the thrown property. One-handed weapons have a normal range of 20 feet and a long range of 60 feet, while two-handed weapons have a normal range of 15 feet and a long range of 30 feet.
- Weapons that already have the thrown property increase their short range by 20 feet, and their long range by 40 feet.
- When you miss with a thrown weapon attack using a weapon with the light property, the weapon returns to your grasp like a boomerang at the end of your turn, unless something prevents it from returning. You can catch and stow as many weapons as you threw in this way.
Comments