You become an expert in using your blowgun and gathering natural ingredients to empower it.
Enhance Dart: At the end of a long rest you may roll a d4 and recieve a number and type of dart(s) according to the Natural dart table. You may also attempt a dc15 nature check to attempt to make a second (set of) dart(s) of your choice.
1 = 1 Stunning dart. A creature is stunned if it fails on a DC 14 con check. No effect if you pass.
2 = 2 Invisibility Darts. A creature hit by this dart turns invisible for 1 round (6 seconds).
3 = 3 Poison darts. Applies the Poisoned condition on DC 14 Con check.
4 = 4 Acid darts. Your darts do an extra 1d4 damage acid damage on hit.
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