The gods of fate and dismay smile down upon you. You now get the chance to change your fate, at the cost of something you know not.
Players gain a 5 charge use that resets after every long rest. These charges make it so your character will automatically succeed an attack roll or ability check (matching the DC or AC of whatever they are trying to succeed, not hitting a critical success). Whenever this ability is used, the DM will roll a D12 and give them an effect from the Table of Twisted Fates. The effects are selected by the DM prior to the first use of the ability and have varying effects.
DM Notes: Effects will not have game breaking abilities that make it so the PC is deemed unplayable.
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