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Prerequisite: The ability to cast at least one spell
 

Much like how sorcerers can manipulate their spells to change how their magic functions through the weave, you too have learned a magic of manipulation. By fully embracing the casting of magic and the ways in which they are cast, you can embolden your spells at the cost of using more exaggerated and specific spellcasting components.

Every spell you cast now requires all three components to cast (Verbal, Somatic, and Material), if it doesn't already. If the spells you cast require an action to cast, it now requires your full turn (action, bonus action, and movement) to cast it. If you gain the benefit of movement via other sources, such as a mount or vehicle, you can attempt to cast a spell but must first succeed a concentration check DC = 10 + the spells level, an additional concentration check must be made for every 10 minutes of casting time. If the spells you cast require a casting time of more than one action, it now takes twice as long as it's base casting time. In exchange, your spells effect counts as 1 spell slot level higher than the spell slot consumed for the casting of the spell. If the spells effect doesn't normally have an up-casted effect, it's effects are doubled.

Magic cast this way is quite noticeable, especially in combat circumstances, usually drawing the ire of wary foes. To counter this, your spellcasting components have also become emboldened.

Verbal. This component can no longer be silenced by silencing magic or physical obstructions, as your voice now reverberates through the weave itself when casting spells.

Somatic. This component can no longer be restrained by conditions that bind your hands or hindered by wielded objects, as you've learned to utilize your entire body for Somatic uses. 

Material. This component is no longer required to be held or on your person, as long as it is within twice the distance of the spells base range (range of touch/self is now 10-feet). But if you do not have contact with or have the material component on your person, you must have the material component within the specific spells extended range and must maintain line of sight with it during the entire casting of the spell.

Previous Versions

Name Date Modified Views Adds Version Actions
3/13/2023 12:25:18 PM
3
0
1
Coming Soon
3/13/2023 7:39:17 PM
7
0
1.1
Coming Soon
3/13/2023 9:55:17 PM
14
0
2
Coming Soon
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