A powerful spirit, who will not fall easily, able to endure any and all pain. As an Active Semblance, Endure grants the user a few powerful abilities.
Passively, Endure makes you proficiency and advantage with constitution saving throws and death saving throws. You also gain +1 to your hit points per level, and +1 to all your saving throws.
Actively, you can spend 3 aura charges, to use Death Defiance, which allows you to instead of falling unconscious when you drop to zero hit points, instead, you remain conscious and gain half of your total hit points worth in temporary hit points. Additionally, you gain resistance to all damage for 3 rounds (18 seconds).
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