When you gain this feat, choose a spell from the Cleric spell list. The spell’s level can be no higher than one-fifth your level, rounded up. The spell can be cast once per day, requiring no material components. Your bonus to hit with spell attacks is equal to your proficiency bonus + your Charisma bonus. Your spell save DC equals 8 + your proficiency bonus + your Charisma modifier.
When you gain a level, you can replace this spell with another spell from the cleric spell list, which also must be of a level no higher than one-fifth your level, rounded up.
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