Prerequisite: Must have spell slots of of 1st and 2nd level.
Seeing your allies putting their lives on the line makes you want to give them whatever they need to succeed.
- You learn the Bless spell and its range is increased by 30 feet.
- You learn the Spiritual Weapon spell and other creatures can use their free action to equip it and attack with it as a normal weapon with the properties and damage dice of the weapon you chose but it keeps its bonuses and also adds their strength (if it has finesse you can choose dexterity instead) to its attack roll and damage roll if they are proficient with the type of weapon chosen, but if a creature equips or attacks with it this way you can't move it or attack with it on your next turn. A creature can't equip the spiritual weapon this way if you used a spell slot of level 3 or higher to cast it.
*For example if you transform it into a dagger, its damage dice change to 1d4 but it will still deal force damage.
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