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incorporeal Movement: You can move through other creatures and objects as if they were difficult terrain. You take 5 (1d10) force damage if you end your turn inside an object.
Frightful Appearance: You can use your action to frighten creatures within 30 feet of you. Each creature of your choice within that area must succeed on a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until the end of your next turn. Once you use this ability, you can't use it again until you finish a short or long rest.
Ghostly Resilience: You have resistance to acid, cold, fire, lightning, thunder, and nonmagical physical damage. roll 2d8 to see how much is mitigated
Ghostly Sight: You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
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