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Eldritch Blast deals 1d12 damage per beam

Eldritch Blast deals 1d10 Fire damage per beam, and can ignite small flammable objects, such as tinder or paper

Instead of an attack roll, each target makes a Dexterity save. On a failed save, the target takes 1d4 cold damage and reduces their movement speed by 10 ft their next turn. On a successful save, the target takes half damage and no other effects

Instead of an attack roll, each target makes a Constitution save. On a failed save, the target takes 1d4 thunder damage, and loses their reaction this turn. On a successful save, the target takes half damage and no other effects.

Eldritch Blast deals 1d8 acid damage per beam to all creatures in a 15 ft cone. On a successful Constitution save, they take half.

Eldritch Blast deals 1d8 lightning damage per beam to each creature in a 30 ft line. On a successful Dexterity save, they take half.

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