This feat allows a player to take to the skies and navigate the battlefield from above. The increased speed and ability to Dash as a bonus action make it easier to avoid enemies or reach distant objectives quickly. The advantage on Dexterity (Acrobatics) checks helps the player maintain their balance and avoid hazards while flying. However, the risk of falling and taking damage adds an element of danger that encourages the player to be strategic with their movements. The prerequisite of a high Dexterity score ensures that this feat is only available to characters who have the agility and grace necessary to fly effectively.
-You gain a flying speed of 30 feet.
-While flying, you can use the Dash action as a bonus action on each of your turns.
-You have advantage on Dexterity (Acrobatics) checks made to maintain your balance while flying in difficult terrain or adverse weather conditions.
-When you take damage while flying, you must make a DC 15 Dexterity saving throw or fall to the ground, taking falling damage as appropriate.
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