This feat can only be used by a seed. In moments of true desperation something is awakened from within you (10%). Upon awakening your inner turmoil you may roll any number of hit dice, that you have available, and gain that amount of hit points.
- Your features start to change slightly (eye color, feather color, fangs/claws grow, ext.)
- You gain 5ft of movement
- If you don't have temporary hit points at the start of your turn you may gain [roll]1d4[/roll] temporary hit points.
- You gain +1 to hit/damage rolls with unarmed strikes.
Previous Versions
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4/1/2023 5:02:10 AM
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1
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4/1/2023 5:06:22 AM
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1.1
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4/1/2023 6:04:52 AM
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2
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4/1/2023 6:30:54 AM
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4
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1.3
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4/1/2023 6:46:23 AM
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2
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1.4
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4/1/2023 7:09:47 AM
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2
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1.5
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4/1/2023 7:50:10 PM
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2
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0
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4/1/2023 8:05:50 PM
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2
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1.7
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4/1/2023 8:12:59 PM
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2
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0
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1.8
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Coming Soon
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