Upon taking this feat roll two 20 dice and combine both numbers for example: (Roll a 16 and 7, add both numbers to create 23) and that becomes your lucky number. when you roll your lucky number you gain the following effects depending on what the roll is for. aswell you may choose to re-roll for a new number once every 7 days and you must take the new number.
Damage- When you roll your lucky number for damage you can choose to afflict either Blindness or Deafened for one turn. an example: (roll your lucky number then explain how the effect is applied such as "blood from the slash gets into their eye" or "grabbed a nearby rock and slapped against their head causing ringing".)
To hit- When you roll to hit if you land on your lucky number it automatically hits ignoring their armor by effectively getting a lucky hit at a weak spot for example: (roll your lucky number to hit and you manage to get a lucky stab at their wrist/gap in armor etc.)
saving roll- When you roll your lucky number you automatically succeed through dumb luck means for example: (you roll your lucky number then explain how dumb luck saved you, could have sneezed just in time and ducked under an arrow or slipped on some beer on the ground and dodge a punch to the face.)
Persuasion/Deception- When you roll your lucky number you succeed a Persuasion/Deception check by either the other person having a good day and willing to listen, a gut feeling telling them to trust you. Or them not wanting to ask questions and get through their day.
Ability Check- When you roll your lucky number for any ability check it's up to if your character is proficient at the ability they are so use to it they easily succeed. or they manage to get either beginners or dumb luck with it be they got lucky and their is something to help guide them through it near by or by sheer luck it manage to work out.
Once you reach level 10 and 15 you can choose to have an additional lucky number but at the cost of loosing one effect of your choosing and if you roll the same lucky number as one you already have, re-roll.
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