Prerequisite: Tortle
Upon falling 10 feet or more you use your shell to brace for impending impact.
- You hit the ground with a booming thud that can be heard within a 25 ft radius increasing by 25 ft for every 10 ft fallen.
- Once you make contact with a creature or the ground everything in a 5ft radius takes 1d6 force dmg and the targets must make a dexterity saving throw with a DC save of 15 or is deafened until the end of their next turn.
- If you land on a creature it takes 1d6 bludgeoning dmg per 10 ft fallen to a max of 8d6 and is knocked prone.
- If you land on the ground, you take 1d4 dmg per 10 ft you fall with a max of 20d4.
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Posted Apr 29, 2023Awesome!