Righteous Wrath Image
Prerequisite: Requires a strength score of 14 or higher.
 

Your eyes blaze with crimson flame, your body turning red as you scream in anger and fury. Your body bursts into flames. As an action, you can call upon your Righteous Wrath. Any attackers that attack you take 1d12 fire, regardless of whether they hit or not. You are immune to fire damage. This lasts for 3 minutes. You may also choose one of the following options

1. Righteous Retreat. You and up to 5 of your comrades are plunged into a blinding flash of white fire and teleport up to 100 feet away from any enemy you are fighting. Any enemies with a challenge rating of 18 or lower are paralyzed for one minute. Any enemies with a challenge rating of 12 or less have a disadvantage on any attacks for four minutes. Any enemies with a challenge rating of 22 or less have their speed halved for three minutes. 

2. Righteous Strike. A target of your choice bursts into roaring crimson and white flames. You may choose one opponent that you see and cause them to erupt in a magical flame. The flame last for three turns, dealing 1d20 damage each turn. It doesn't effect your allies but if any of its allies end their turn near five feet of it, they suffer this effect as well. You can also cause a magical weapon to erupt in these flames. As long as the weapon is either evil, or has evil purposes it will be consumed in a number of rounds decided by its rarity. Common: 1 round. Uncommon: Two rounds. Rare: four rounds. Very Rare: seven rounds. Legendary: 15 rounds. Artifact: 30 rounds.

3. Righteous Combat. You scream in fury and outrage and white flames appear on your weapon of choice. For the next three turns, when you use that weapon it counts as magical and does 1d12 celestial damage and 2d12 fire damage. Any creatures with an evil alignment take 1d20 celestial damage. 

This feat recharges every long rest.

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4/10/2023 3:05:37 AM
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Righteous Wrath Image

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