Prerequisite: "Requires a Constitution score of 14 or higher"
you have a temper, and as a reaction after getting hit you gain the following:
- You focus on the target that hit you, and you have an advantage on attacks roll against that target and a disadvantage against any other creature.
- You gain resistance against bludgeoning, piercing, and slashing damage.
- You can cast cantrips, if you want to cast a spell you need to succeed on saving throw (Dm choose the save and difficulty) .
- You have a disadvantage on range attacks.
- The effect ends when you kill the target, or after 5 turns, when not attacking or not taking damage.
You can use this feat number of times equal to half your proficiency modifier (rounded up).
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