Prerequisite: Must be a Light or Life Domain Cleric
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Light's Guidance: Once per day, while attuned to and wearing this amulet, you can call upon the Everlight for guidance. When you do, you gain advantage on one ability check, attack roll, or saving throw of your choice within the next minute.
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Divine Healing: Once per day, while attuned to and wearing this amulet, you can use an action to channel the healing power of the Everlight. When you do, you or a creature you touch regains hit points equal to 2d8 + your spellcasting ability modifier.
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