During your initiation at the Society of the Eternal Night, you awakened to the Mark of Shadow, dormant in your elven blood.
Windwright's Intuition. When you make a Dexterity (Acrobatics) check or any ability check involving navigator's tools, you can roll a d4 and add the number rolled to the ability check..
Headwinds. You know the gust cantrip. Starting at 3rd level, you can cast the gust of wind spell once with this trait, and you regain the ability to cast it when you finish a long rest. Charisma is your spellcasting ability for these spells.
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Posted Apr 12, 2023This feat was made to work on tandem with my Society of the Eternal Night: Dragonmarked background.
Due to limitations of DnDBeyond, I was unable to add the extra 1d4 for tools, when applicable, and while I was able to add the extra 1d4 for skill checks, it does not work at the moment.