During your initiation at the Society of the Eternal Night, you awakened to the Mark of Handling, dormant in your human blood.
Wild Intuition. When you make a Wisdom (Animal Handling) or Intelligence (Nature) check, you can roll a d4 and add the number rolled to the ability check.
Primal Connection. You can cast the animal friendship and speak with animals spells with this trait, requiring no material component. Once you cast either spell with this trait, you can't cast that spell with it again until you finish a short or long rest. Wisdom is your spellcasting ability for these spells.
The Bigger They Are. Starting at 3rd level, you can target a beast or monstrosity when you cast animal friendship or speak with animals, provided the creature's Intelligence score is 3 or lower.
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Posted Apr 12, 2023This feat was made to work on tandem with my Society of the Eternal Night: Dragonmarked background.
Due to limitations of DnDBeyond, I was unable to add the extra 1d4 for tools, when applicable, and while I was able to add the extra 1d4 for skill checks, it does not work at the moment.