During your initiation at the Society of the Eternal Night, you awakened to the Mark of Sentinel, dormant in your human blood.
Sentinel's Intuition. When you make a Wisdom (Insight) or Wisdom (Perception) check, you can roll a d4 and add the number rolled to the ability check.
Guardian's Shield. You can cast the shield spell once with this trait, and you regain the ability to cast it after you finish a long rest. Wisdom is your spellcasting ability for this spell.
Vigilant Guardian. When a creature you can see within 5 feet of you is hit by an attack roll, you can use your reaction to swap places with that creature, and you are hit by the attack instead. Once you use this trait, you can't do so again until you finish a long rest.
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Posted Apr 12, 2023This feat was made to work on tandem with my Society of the Eternal Night: Dragonmarked background.
Due to limitations of DnDBeyond, I was unable to add the extra 1d4 for tools, when applicable, and while I was able to add the extra 1d4 for skill checks, it does not work at the moment.