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Prerequisite: Intelligence 13
 

You can create an assortment of consumable gadgets during your rests.

You gain proficiency in Tinkerers tools if you aren't already. 

While during a long rest you can create up to 3 first level gadgets to 1 3rd level, or a combination of 1 and 2. While in a short rest allows only 1 first level gadget to be crafted. Crafting requires 10gp per level of gadget created. 

All created gadgets can be used as a single attack originating from the user, unless stated otherwise. 

  • 1st level; Sticky grenade (1d6 fire, touch), Noisemaker (30ft thrown), Caltrops (1d6 peircing, 20ft square)
  • 2nd level; Elemental grenade (2d6 acid, cold, shock, poison, thunder. 30ft thrown) Concussion mine (1d8 force, strength save dc 14 or become prone) 
  • 3rd level; Flash grenade (40ft thrown, 10ft radius. Con save dc 16 or target becomes stunned 6 seconds, or 1 round) Pipe bomb (Touch. 3d6 fire damage after 1 minute after arming or until it takes damage)
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