You have learned to rally your allies in battle and coordinate a powerful group assault on your enemies. You've trained to transform the strikes of your allies and yourself into magical attacks and overwhelm your foes.
When you take this feat, you gain the following benefits:
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Coordinated Assault: As an action, you can command any number of willing creatures within your melee weapon range, including yourself, to strike a single enemy within their melee weapon range. Each creature makes a single melee weapon attack against the designated target. The attacks made as part of this coordinated assault are considered magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
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Overwhelming Force: When a creature is hit by two or more attacks as part of the Coordinated Assault, it must make a Constitution saving throw (DC 8 + your proficiency bonus + your Charisma modifier). On a failed save, the creature is knocked prone by the sheer force of the combined strikes.
After using Coordinated Assault, you must complete a short or long rest before you can use it again.
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